Common Skills in Honor of Kings are divided into the following 10 types. Each type has its own attributes.
All Common Skills
Deals 1500 true damage to nearby monsters and minions, stunning them for 1 second.
Instantly deals true damage equal to 14% of the enemy's missing health. Killing an enemy reduces the cooldown by 90%.
After use, increases damage by 10%, resistance by 15%, lifesteal by 20%, magic lifesteal by 30% for 7 seconds.
Increases movement speed by 30% for 10 seconds. When activated, slowing effects on enemies will no longer take effect but will gain 50% reduction in slowing effects while moving. Movement speed increases by 20% when exiting combat.
Restores 15% health to yourself and nearby allies, increases nearby allies' movement speed by 15% for 2 seconds.
Silences enemy turrets for 2~5 seconds (increased by 1.5 seconds from minute 4 and increased again at minute 10); cast on friendly turrets to become immune to all damage for 4 seconds and gain 100% attack speed. Recasting within 90 seconds only lasts for 1 second.
Use to dispel all negative effects and controls, and become immune to controls for 1.5 seconds.
Teleport to the specified location instantly within a certain distance.
Reduces damage taken by surrounding enemies by 25%, while increasing self's damage immunity by 20%, lasting for 4 seconds.
Stuns all nearby enemies for 0.75 seconds and slows them for 1 second.