Hero Information
Kongming
Class: Mage
Chinese version name: 诸葛亮
Kongming was known as a calm and collected genius at the Jixia Academy. However, his search for knowledge and the origins of the universe became an obsession that nearly consumed him. Under Zhuangzi's guidance, he left the school, and he soon realized that true knowledge rests out there in the real world. When his travels took him to the Three Kingdoms, where war had broken out, he joined forces with the city of Yi. Armed with his newfound understanding of the world and its people, he soon cemented his reputation as a brilliant strategist.Skills and Abilities

Moment of Scheme
(Passive)The magic ball will attack enemy heroes first and will not attack non-combat monsters. The damage of the magic ball to monsters is reduced by 40%, and the damage to soldiers is increased by 40%.

East Wind Strike
Cooldown: 1.5Each orb can trigger one Strategy Mark. One [East Wind Strike] can be prepared every 8/7.7/7.4/7.1/6.8/6.5 seconds, and a maximum of two [East Wind Strike] can be stored.

Time Travel
Cooldown: 1.5Each time the mana field affects an enemy, a strategy mark will be triggered. One [Time Travel] can be prepared every 8/7.7/7.4/7.1/6.8/6.5 seconds, and a maximum of 2 [Time Travel] can be stored.

Spirit Bomb
Cooldown: 35/30/25If the hero is dead before hitting the hero, the cooldown is reduced by 80%. When the Spirit Bomb collides with an enemy non-hero during flight, it will trigger the same damage and knock the enemy away for 0.5 seconds.
Recommended Equipment





Recommended Arcana



Recommended Common Skills


Tips and easy combos to learn
Grasp the release distance of skill 1 to deal higher damage and add more marks. Use skill 2 to dodge enemy skills and find the output position. Use the ultimate skill to kill low-health enemies directly as much as possible to refresh the passive effect. Always pay attention to the number of your own mark layers, grasp the triggering time and then attack the enemy.During team battles, Kongming needs to hide in the back row to output skills, accumulate passive skills, and use passive skills to cause continuous output damage to the enemy; always be alert to the position of the opponent's rushing hero to avoid being killed by him inadvertently.